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Experienced entirely in first person, Simon must explore, evade, and survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.
SILENT HILL: Townfall is a full-length, self-contained psychological horror set against the cold, isolated backdrop of Scotland, 1996.
©Konami Digital Entertainment
©2026 Annapurna Games, LLC
©2026 Screen Burn Interactive Ltd. "Screen Burn" is a registered trademark of Screen Burn Interactive Ltd.
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